Dune 1984 The Alternative Edition V2 Subtitles Download 3,2/5 7918votes

Statistical Techniques Statistical Mechanics. Sep 28, 2014. I would have thought that if I download version 1.16.13 it would have all the other previous changes included and then all new changes. Or alternate devices? Samsung plays off local HDD. Plays off network share, plays off network 'media library' (I use Serviio), and handles subtitles.

357,585 downloads Uploaded: to save you from downloading each and every map seperately. Please note that some maps are still in their alpha or beta stage and are work-in-progress. 171,375 downloads Uploaded: compiled to save you from downloading each and every map seperately. Please note that some maps are still in their alpha or beta stage and are work-in-progress. 153,834 downloads Uploaded: fight them off and live through the day. V1.2 of the popular Zombie Panic: Source multiplayer mod for Half-Life 2 has been released.

Dune 1984 The Alternative Edition V2 Subtitles Download

This is the full version of the latest Zombie Panic: Source (up to now) so you don't need any previous versions in order to install this. One of the new awesome features in Zombie Panic: Source is the Carrier Infection, which can infect humans with a 10% chance each hit the carrier makes towards a survivor.

You can see when a human is infected, as he / she will turn green in your zombie vision view. You really should let them stay alive, as they will slowly turn in the undead, and can turn against the humans from close! If you already have ZPS installed, you may wish to grab the [url='Panic: Source v1.2b Client Patch[/url]. 125,678 downloads Uploaded: In the simple but challenging gameplay of a 'one against all' mode, Subject 617 creeps/sneaks through the maps armed only with a knife and three pipe bombs.

The IRIS team carry a selection of weaponry, fully customisable at round start, from F2000 assault rifles through to shotguns or sub machine guns as well as a pistol as a secondary weapon. However, they can hardly see Subject 617 as, just like the 'Predator', only the outline of his silhouette is visible. On top of that the Hidden also moves a little faster and has many abilites such as pouncing, wall grabbing, corpse pinning and the fatal pigsticker attack.

Therefore co-operation is necessary for I.R.I.S. If they wish to prevail (if they dont want to become the prey/victim themselves). This leads to an outstanding gaming experience on public servers. 125,301 downloads Uploaded: the shortcut (HL2 Multiplayer.lnk) to your desktop and change the steam directory 3. Now start the shortcut and have fun! Don't forget to put '-game hl2dm' in the HL2 game properties (by right clicking HL2 in Steam and clicking 'properites, launch options).

[b]ZombieBite adds:[/b] Then, just launch HL2 and go into Find Server, and put 213.202.25 (the server IP) into your favorite server thing and connect to play. It's extremely buggy, there are no animations for anything (so you just see a bunch of combine floating around). You can only pick up stuff for the first minute or so, so pick up everything while you can.

When a person dies, their body stays in the air and they respawn, so it's hard to tell when you killed someone. Oh, and drowning crashes the server.so when you want the server to reset so you can pick up weapons, just drown. Oh, and you can't chat, so you'll be expressing yourself through jumps. Also note that there is NO master serverlist so you will not get any servers by searching. Yes, its far from amazing or perfectly working but do note that the full Half-Life 2 SDK has [b]not[/b] been released yet and there is, as of now, no official HL2 Multiplayer so, be content.:).

112,616 downloads Uploaded: The mod also features full HDR [i]Numbness and rage. Fright and anger. I open my eyes. My cell is pitch dark anyhow.

I heard their inhuman voices. Lying on this cold metal bed, I stretch my arms along my sides. This must be the right posture to fit in a pod. I do not tolerate the idea of not being ready. Yes, but ready for what? No, I won't give way to grief. A squeaky sound.

It can't be true. The door opens, light replaces darkness. I will ask for a reason later. Now I have a choice to take. I will run the hell out of here, whatever it takes. It's time to get a little revenge.

It's time to start my own riot act.[/i]. 109,979 downloads Uploaded: games (most notable being Counter-Strike), but you also get access to exclusive VALVe content like Half-Life 2 videos. Here's what the Steam website has to say about the software.[quote]Steam is Valve's new way of getting games into your hands ASAP.

Games like Half-Life, Counter-Strike, and Counter-Strike Condition Zero are all being made available through Steam. Steam games are automatically kept up-to-date with the latest content and revisions.

Steam also includes an instant-message client which even works while you're in-game. At its core, Steam is a distributed file system and shared set of technology components that can be implemented into any software application. With Steam, developers are given integrated tools for direct-content publishing, flexible billing, ensured-version control, anti-cheating, anti-piracy, and more.[/quote]For more information you can have a look at the full feature list [url=or visit [url]www.steampowered.com[/url]. If you ask me, best thing about Steam is the 'parlor games.' Who doesn't love online checkers?:naughty. 102,738 downloads Uploaded: for version 1.25.

The basic idea of the Zombie Panic is to create solid game play that is based on a classic zombie outbreak scenario, the living dead are coming for the last remaining humans, and these survivors must fight them off and live through the day. V1.2 of the popular Zombie Panic: Source multiplayer mod for Half-Life 2 has been released. This is the full version of the latest Zombie Panic: Source (up to now) so you don't need any previous versions in order to install this.

One of the new awesome features in Zombie Panic: Source is the Carrier Infection, which can infect humans with a 10% chance each hit the carrier makes towards a survivor. You can see when a human is infected, as he / she will turn green in your zombie vision view.

You really should let them stay alive, as they will slowly turn in the undead, and can turn against the humans from close! 98,132 downloads Uploaded: best suit your gaming style. Welcome to the real Substance, what action is made of! Features: [*] New single player campaign modes: European Extreme mode is a nightmare/legendary difficulty with all the Substance features but no extra encounters - best for low-level hardwares; the Gordon Tales are an alternate take on Freeman's arrival to C17, which start with a new intro and follow his steps in the Seventeen Years War - think of the chaos of the 'Follow Freeman!'

94,322 downloads Uploaded: immerses you, as the player, into an intense and realistic online combat experience. Set on the modern battlefields, Insurgency simulates modern infantry combat that doesn’t just encourage the use of teamwork and tactics, but makes it a requirement of survival.

On the streets of Iraq it is not safe to be alone. Go head to head with guerrillas, insurgents and resistance fighters, simulating the extreme conditions faced on today's battlefields.

Engage in urban warfare where every window, doorway or road block is a potential ambush point and every object on the street needs to be watched with care. Fight against the occupation from behind windows and burned cars, with your finger on the trigger and an unsuspecting patrol down the street getting ever closer. Whatever you choose to do, Insurgency is sure to get your pulse racing and make your breathing feel heavy while you engage in such a unique and original combat experience. Insurgency Modification Video Trailer. 93,491 downloads Uploaded: Fixes - Custom Explosives SMOD Desciption: [quote] SMOD is a Japanese mod which replays the original HL2 storyline but with new enemies, weapons and abilities. SMOD features hundreds of user configurable variables and allows each player to tune his experience to his own tastes. Using the resources below, players of SMOD are encouraged to learn the function of each variable and how this affects gameplay, and to make their own tailored experience.

SMOD can be everything from a 'lol gibfest' to a highly refined realism mod. The choice is yours.[/quote] This is the full version so you do not need to have another version installed. 85,580 downloads Uploaded: Half-Life 1, must be very eager to play the Source version. But of course, it is always possible you never heard of Zombie Panic before. Thus, a small explanation of the modification: The basic idea of the Zombie Panic is to create solid game play that is based on a classic zombie outbreak scenario, the living dead are coming for the last remaining humans, and these survivors must fight them off and live through the day. Everyone joins a server, in the beginning you can either choose to join the human team or you can volunteer to be the first zombie. If no one volunteers the game will pick one human randomly and the game begins.

The starter zombie's goal is to, of course kill the humans while the human goal is to stay alive as long as possible, complete objectives, or even wipe out all the zombies. The catch is that when a human is slayed he will simply join the ranks of the undead, now ready to finish off his old living teammates. The humans can't tell by the player list who's alive and who's not, eventually there will only be one survivor still standing if all goes wrong, facing all the zombies which use to be allies, with his back to a wall. The zombies only have a certain number of reinforcements (lives), when a zombie is killed they lose 1 life from the counter. However, when a human is killed they gain 1 life. If the zombies only have 1 respawn left the humans can win the round by killing off the remaining undead left on the map. The installation problem has been fixed within this new installation file.

76,446 downloads Uploaded: who hunger for more replay value. Welcome to the real HL²:Substance,what the action is made of! 73,206 downloads Uploaded: [url=' [url='Us[/url] About the mod: SourceForts is a Half Life 2: Deathmatch modification built around the HL2:DM code, changing the gameplay and including new materials. The game consists of two distinct phases: 'Build Phase' and 'Combat Phase'. During the build phase players create structures out of building materials located in the map to defend both the flag and team. After the initial build time is the combat phase, during which the players are given weapons according to their chosen class and attempt to capture the enemy's flag.

The combat and build phases then alternate until the end of the round. [*] ADDED - Events for scoring, touching flags, returning flags, many more. - map_restart [time until restart] ->map_restart [time] 1 - Resets map, but keeps scores.

- league_flipteams - league_flipscores - league_flip - Flips teams and scores. - Added French language file. - cl_help (default: 1).

When different from 0, all help messages are shown (such as 'You can't freeze this object here!' - Added sf_freeze_delay which sets the time between unfreezing objects in build phase. - Counter Strike Source's menu (amx) _ Maps (overload, conduit, metalurgy, nowhere) [*] CHANGED - Players now get 20 points for capturing the flag. - Players now get 5 points for unfreezing an enemy plate. - The flag no longer collides with players.

- Reduced shotgun damage. - Increased sub machine gun damage. - Increased pistol damage. - Weapon bucket positions tweaked.

- Enabled console by default. - Block models optimized. - Block skins changed. - All corpses are removed on a phase change.

- You must now wait 1sec. Before freezing another object in Combat Phase. - Flag holder icon.

- Physic kill icon. - Default player class is once again the Scout. - Reduced flag pickup delay.

It's now a cvar, sf_flag_pickupdelay, default 1.3. - Players now can't freeze the block being froze by some else. - Players now can't unfreeze the same block.

[*] FIXED - Spawn bugs. - Flag collision exploits. - Class numbers now match with the corresponding keyboard number. - Removed 'null' class (happened when entering 'playerclass 5' in console). - Rocket trail bug.

- Fixed bug where the timer would display negatives value. - Fixed bug where a block-freezing could be stop by the other team by running up to the block with the gravgun.

68,713 downloads Uploaded: requirements? This mini-modification requires a video card that can use Vertex & Pixel Shader 2.0. 3) How do I install? After you 've unzipped and read this readme, simply run the installer. It should choose your Steam SourceMods directory as the default installation directory. That is exactly where it should be installed. After installation is completed, restart Steam and it should be listed in the 3rd Party games section.

Not too hard eh? 4) Is this really HDR? That 's a good question. With out getting too technical, the effect itself is processed in a High Dynamic Range before it is Tone-Mapped to the low dynamic range Half-Life 2 and your video card are using. So yes and no;D.

5) Can I tweak the effect? Below are the console commands you can use to tweak the effect: mat_R8Bloom (Default: 1): 0=Turns the effect off, 1=The default setting, 2=Blurs the Bloom effect a bit more. Mat_R8BloomLvl (Default: 0.55): This controls the brightness of the bloom. Mat_R8BloomGamma (Default: 0.75): This controls the overall gamma of the scene while the effect is enabled, lower is brighter, higher is darker.

6) Any thing else I should know about? Well there is one more bonus effect included. Mat_R8Illustration which defaults to 0=off. 1 turns on a shader that mimics a cool Photoshop plug-in. 7) Would you like to thank any one? Valve for providing an awesome game and sdk.

Masaki Kawase for his initial work on these effects and others, the guy rocks. 8) Who is Studio Radi-8? Studio Radi-8 is the team behind Neotokyo -->Watch this modification - it 's going to blow you away. 67,671 downloads Uploaded: an Internet Relay Chat, everything is possible with HLSW. Because HLSW was made by gamers for gamers, the main focus was to develop an ergonomic design. With its modular structure and the design of sections it gives you all the necessary information on every part of your game server with a single click. Just toggle the rcon section and you are able to administrate your server in a comfortable way within seconds.

But HLSW supports even more: Let your friends know where are you playing and show server data in messenger applications like ICQ and IRC, so they know where you are playing. HLSW supports about 40 games overall with all their mods, and every update covers the newest games and changes. This contains new skins and a new tab system which makes it possible for you to configure your own views and switch between them. In addition the vista support has been enhanced. [*] [b]New features:[/b] - Rename Buddies - Small Chat-History - Buddy-URLs for adding buddies via browser - Sending messages to offline buddies - Flexible tab-system - Skins - Vista support [*] [b]New games:[/b] - CoD4 - Crysis - SWAT 4: The Stetchkov Syndicate - F.E.A.R. Perseus Mandate - Armed Assault - Unreal Tournament 3 These screenshots below are from an older version, but you should get the idea how it looks like.

67,536 downloads Uploaded: 2 game modes, 'Capture the Dragonballs' and 'King of the Hill', both encorporated into a 4 way Team DeathMatch environment. The mod also features an RPG element into furthering your characters skills, which'll also save over time, incase you get disconnected from a server, thus not losing any progress you have made.

Once you have downloaded the mod, unrar the files to your 'SourceMods' folder, and then your ready to begin playing. Boot up steam, and load up the mod to edit your keyconfig as there are a few controls here that you wouldn't find in your typical FPS game. 65,513 downloads Uploaded: changes? 63,987 downloads Uploaded: few crash bugs, and a few new features as well. 55,985 downloads Uploaded: a modified sprint. There are other changes and new features as well. Want to see the full list of the change log in this version?

55,689 downloads Uploaded: presence affects everything around him, from the physical environment to the behaviors even the emotions of both friends and enemies. The player again picks up the crowbar of research scientist Gordon Freeman, who finds himself on an alien-infested Earth being picked to the bone, its resources depleted, its populace dwindling. Freeman is thrust into the unenviable role of rescuing the world from the wrong he unleashed back at Black Mesa. And a lot of people he cares about are counting on him. [b]Minumum System Configuration [/b] - 1.2 GHz Processor - 256MB RAM - DirectX 7 capable graphics card - Windows 2000/XP/ME/98 - Mouse - Keyboard - Internet Connection (broadband connection recommended) [b]Preferred System Configuration[/b] - 2.4 GHz Processor - 512MB RAM - DirectX 9 capable graphics card - Windows 2000/XP/ME/98 - Mouse - Keyboard - Internet Connection (broadband connection recommended) A Steam account is required in order to play the demo. 49,289 downloads Uploaded: either too short or easy. Squad tactics and accuracy are actually required now: see what the G-Man meant by 'a battle you have no chance of winning' (because you didn't submit, then, right?)!

A whole new set of weaponry is also available as well as an advanced friendly-fire system,a skinpack and a sound addon to further personalize your second visit to City 17. Welcome to the real Substance, what the action is made of! [b]New features:[/b] - 71 edited levels: the whole HL2 game! Older levels have been revisited for more challenge and performance. - New weapons and alternate firemodes by Jerry,author of the SP Enhanced Mod: now include the SG550 Sniper Rifle, Battle Gravity gun, Conversion Bugbait, Napalm launcher, Covenant grenades, Desert Eagle, Electric Crossbow, Dual function RPG, Halo Pistol, M3 auto shotgun, M249 Jackhammer, Napalm clusters, FN P90 rifle, Proximity Headcrabs, Snarks, XM-8 Assault Carbine, RPG-armed airboats and more! Press the 'Reload' button to switch between alternate firemodes. - Friendly Fire Mod v.02 by Adam Hines: allies now suffer injuries from your hits and even turn against you!

Don't miss the new Bullet time! - New hotkeys: press 'F1' for Easy,'F2' for Normal and 'F3' for Hard skill (default). Press 'F4' to toggle the HUD on/off,for an even more challenging game.

Press 'F12' to toggle the 'Italian Extreme Mode' skill on/off,if you think you can survive it! - More than 20 new skins and sounds!

- Now with dynamic lightning on weapons by smanu85! [b]Installation:[/b] Delete your previous Substance folder and run the auto-installer. Be sure to check the 'Copy HL2 Cache Files' option to minimize loading times. To play, simply select 'HL2substance' on the Steam games menu and pick a chapter from the 'New Game' menu.

46,101 downloads Uploaded: different paths to choose and non-stop firearm action. And we would like to thank everyone who has been helping us with this mod. We hope you will enjoy it! The town Coonersville has been compromised, the rebels there have made a base at the top of the mountain, and instead of wasting Combine Soldier 's lives, have they sent headcrab canisters to the town. After the whole town had become zombies, a Combine sweeper team was sent in to take over the whole town and take over the base. The Combine turned the rebel base into the Quiver Mountain Research Faculty and Military Installment.

Recently, the Citadel has lost contact with the Quiver Base and the administrator feels that the remaining rebels around there might have taken it over. The Combine sent Headcrab canisters to the town, but have somehow actually missed their target, and they have lost all track of them. The administrator doesn 't want to send in any forces, because he says something big will be coming and that they will need as many troops as possible to deal with this incoming threat.

The Combine Advisors however, feel that they need to strike and take back the base. You are part of the team being deployed to infiltrate and take back the base. 45,790 downloads Uploaded: done an excelent job to create this.

With new models, such as a Keycard model, Tree models, a new shiny metal texture. And new sounds from the games Medal of Honor, Call of Duty, Soldier of Fortune 2, Max Payne 2, Cold Winter and a whole lot of ambient sounds. This mod continues the story where Half-Life 2 finished and offers one possible scenario. After the big explosion you fall to the ground and are very badly injured. Some people find you and take you home to a small village outside the city where the citadel was built. After 3 months you're strong again and want to fight on.

You have never seen Alyx or any of the others since the explosion. But you try to find new people that will fight with you against Breen.

Nobody wants to help, some are afraid, others think that Breen has learned his lesson and won't start again. It also seems that most of his organisation was lost in the explosion. Then you hear that along he coast Breen is starting again and trying to take control again.

So you decide to go to the coast. There you take a little boat and go along the coast so the Combine won't notice you coming. For a walkthrough, check out the readme file. This is a must play!

43,833 downloads Uploaded: Enjoy. Following the events of Antlion Troopers, you again play a young combine soldier.

Due to you exemplary performance in the first antlion encounter the Combine Advisors have started you on a path to become a commander. They have placed you under the care of Commander Vesque to train in the abilities needed to be a proper commander. Your first mission as a trainee is to provide relief support to an outpost somewhere in the Death Valley desert. The antlions there have been quite agitative and the defensive machinery has been failing. Without operational thumpers the base is slated to quickly fall to the whim of the antlion mobs. 41,787 downloads Uploaded: action and challenges - in shortly, no one plays as before. HL2S features a much more Duke3D-like approach to gameplay, as I myself am a great fan of intensive action.

The difficulty is higher and requires Nova Prospekt-like skills since the very start. You'll never fight alone, otherwise in the never-ending battle that'll enrage on your screen you'd be in real trouble; keep your rebel/alien friends closer than ever. Gore is also maxed to satisfy your bloodlust. Expect some changes in the HL2 world, don't be surprised if now City17 is not safe at all and the rebellion didn't wait for you to break through. To further personalize your new passage through the game, both a skinpack and a soundpack are included. Welcome to the real substance, what the action is made of!

[b]V0.41 latest features:[/b] - 6 new edited HL2S levels: 36,37,38,39,40,41 - major bugfixes and performance tune up on all the old levels - added Friendly Fire Mod v. Download Film Indonesia Tinggal Kenangan. 02 by Adam Hines: allies now suffer injuries from your hits and even turn against you! Now with added Bullet time: press 'alt' (default) to toggle - added autoinstaller: check the 'copy HL2 cache files' option - revised skins: Nova Prospekt prison guard,cop,scanner,strider - revised sounds: crossbow fire - new hud fonts - new hud animations - vortigaunts' and gunships' strenght rebalanced - skill hotkeys added: while Substance levels stick on Hard difficulty on each level start,you can change the skill at any time by pressing 'F1' (Easy),'F2' (Normal) or 'F3' back to Hard. Press 'F4' to toggle the HUD on/off,for an even more challenging game! - new 'italian extreme mode': if you still think HL2S isn't enough difficult for a pro like you,try press 'F12' to toggle this special mode. Try and mix it with the skill hotkeys - gravity gun range doubled (best for headcrabs) - check this site soon for more screenshots and the substance walkthrough - last minute ultraviolence update: the crossbow now sets targets on fire! 39,842 downloads Uploaded: Planned game types are deathmatch, teamdeathmatch and capture the flag. There will also be a possibility to enable players to upgrade their vehicles' weapons and subsystems through the use of a 'money for damage' system.

Action takes place in varied post-war sceneries. Key places in the post-war world are areas rich in uncontaminated water and fueal. Most of the terrain has been left in a mechanically unchanged state. Abandoned city centers, hipermarkets, refineries, country food storages, old military bases and other such places are the scenery of raging battles. This is the client installer for the V1.0 Demo. Grab the server files if you wish to host one [file='87502']HERE[/file].

39,684 downloads Uploaded: File. [quote] Aftermath update. Hello Goldeneye source fans, we would like to start of by thanking all of our supporters, mirrors, seeders for making this mod a success.

We have been receiving reports of bug crashes in the beta and dont you worry because we are hard at work releasing a patch to come in the near future to make the game even more stable. Even though we say this there is NO set date for this release yet, so please do not ask. We will let you know when its ready.

In the mean time here are some fixes you can do to help stabilize the game provided by people from the community. -Check for and download latest video card drivers -A server with 10 people seems to work better -Have the Base SDK installed -Download the mod again on another mirror and reinstall the mod. Please note these are just suggestions from the community and may not work for your configuration but its worth a shot if you are having problems. We would like to remind you that this list of mirrors is always updating and we hope that you enjoy the new beta of the mod.

[url='ole list of Mirrors[/url] Also we want to wish you a very happy new year that is coming up.[/quote] Grab your copy below! 38,406 downloads Uploaded: experience by xdiesp:[/b] This mod gives a new breath to HL² single player by improving each and every aspect of its gameplay. In short,no level plays the same again. I'm a fanatic of intensive action and my levels speak for me. Voidness and boredom in HL2 are no more!

Challenges have been improved too. The SP veterans will be pleased, expect a Nova Prospekt-like requirement of skill since the very start. Gigantic, bloody battles never seen before will enrage on your screen, and you'll never fight them alone because teamplay is another milestone of mine. Rebel forces, vortigaunt pals; keep your friends closer than ever!

Try the 7th level to see what is meant by this - it's better than a thousand words. The new variety of this SP will surprise you. The original HL2 experience is dramatically subverted. Don't try to imagine what will come next, keep a firm grip on your gun or you'll soon cease to exist! New skins and sound are included to further personalize your new passage through City17. Welcome to the real substance, what the action is made of! [b]Installation guide:[/b] Extract the zip archive into your [b]C: ->program files ->valve ->steam ->steamapps ->sourcemods[/b] directory.

To play, simply load steam and select [b]'Play games ->HL2Substance'[/b]. Then pick the Substance level of your choice from the 'New Game' menu. When you beat a level, the next one will be loaded automatically (Note: level 26 must be loaded manually). [b]System requirements[/b] These richer, more frantic versions of HL² stages may sometimes use a slightly higher quantity of system resources than the relatively plain, old ones did - this is normal. If you experience slow downs, try and lower down a bit your level of detail or resolution setting. HL² graphics are so great that you won't even notice the quality loss, while instead fully appreciating the FPS boost! As a last word, enjoy this great modification and feel free to share your opinions and any bugs/glitches below!:D [b]Note:[/b] [url='2 Substance V0.32 - V0.35 Patch[/url] released!

37,621 downloads Uploaded: outbreak scenario, the living dead are coming for the last remaining humans, and these survivors must fight them off and live through the day. Everyone joins a server, in the beginning you can either choose to join the human team or you can volunteer to be the first zombie.

If no one volunteers the game will pick one human randomly and the game begins. The starter zombie's goal is to, of course kill the humans while the human goal is to stay alive as long as possible, complete objectives, or even wipe out all the zombies. The catch is that when a human is slayed he will simply join the ranks of the undead, now ready to finish off his old living teammates. The humans can't tell by the player list who's alive and who's not, eventually there will only be one survivor still standing if all goes wrong, facing all the zombies which use to be allies, with his back to a wall. The zombies only have a certain number of reinforcements (lives), when a zombie is killed they lose 1 life from the counter. However, when a human is killed they gain 1 life.

If the zombies only have 1 respawn left the humans can win the round by killing off the remaining undead left on the map. If you already have Zombie Panic V1.0 installed then just grab the 80 mb [url='patch[/url]. 34,453 downloads Uploaded: experience possible.

The main objective in Synergy, is for all players to complete the given objectives for each level; Escape, Assault, Defend, etc. You work together as a team to finish the level. Synergy also supports Deathmatch and Teamplay (Combine vs. We encourage the use of NPCs in all levels, even if it's Deathmatch.

This version of Synergy enables you to play Half-Life 2: Episode One cooperatively! For servers, some very annoying crashes that have been happening since version 1 have been fixed too. Features:- [*]NPC Lag Compensation [*]Unmatched Customizability [*]Customizable NPCs (with Custom Scene Files) [*]Map Configuration Files ('MCF') [*]Multiple Game Modes (Coop, Deathmatch, Teamplay) [*]Half-Life Style Custom Player Model System [*]New Levels, Weapons and NPCs [*]Soundscript Loader [*]Coop-Style Player-Weapon Interaction This is the V1.1 Full Install, to get the V1.0 - 1.1 patch [url='Here[/url]. 33,709 downloads Uploaded: their own gametypes and weapons by using a script that will interact with the Half Life engine.

This feature will allow aspiring mod authors to bring their visions to life through GMod and make it available to anyone just by starting a server as the script runs server side the client needs only to have GMod 9.0 installed to be able to play! Be sure to delete any old versions before installing this new one. [quote]Garry's Mod 9 requires that the following are all installed and have been run recently. * Half-Life 2 * Half-Life 2: Deathmatch * Counter-Strike: Source If you get errors when starting GMod then this is most likely the problem.

You should download each one from Steam and run them before trying GMod. The first time you run a map it will take a long time to load. This is because it creates a cache file which speeds up loading later on.

Sorry, load times aren't really my fault![/quote]. 32,868 downloads Uploaded: atmosphere and gameplay from the original Ravenholm.

Be prepared to fight allot of zombies, headcrabs, and of course more! Translation to other languages will be available soon. Here is enumeration of languages: French, German, Russian, Spanish and Polish. [quote]My team developing new modification from well known environment Ravenholm.

This part of HL2 is for many players really interesting and that is why we choose it. Maps from this mod will have very similar kind of gameplay like original Ravenholm (but you will be able to see also different places). So you can find there many zombies, headcrabs, etc and especially fear. Date of Ravenholm's release date is October maybe November. 32,667 downloads Uploaded: into your 'Garrysmod ->Materials ->Models' folder. There are some models that require that folder to work properly. Note: this will mess up the default Valve Alyx model's textures.

To fix this you can take any model you like from this pack and make it the new default Alyx model. To do this just take the.mdl,.phy,.dx80.vtx,.dx90.vtx,.sw &.vtx and rename them all to 'Alyx' and obviously leave the extensions. [b]Warning: This pack contains many models and may have unskinned or unclothed ones. Adult users only![/b]. 32,034 downloads Uploaded: weapon-damage bug -Fixed strider cannon bug when player exits vehicles -Fixed Strider respawn (No more strider mod without striders). -Fixed Dedicated server problem with models and sounds.(Now you can use this mod in your source dedicated server). [/i] [b]ADDED[/b] [i]-Added Combine APC -Added Combine Helicopter -Added Sniper Rifle (AWP).

[/i] [b]New ConCommands:[/b] [i]sv_killStriders: Kill all striders in-game and respawn. Sv_killhelicopters: Kill all helicopters in-game and respawn. Sv_killApcs: Kill all APC's in-game and respawn.[/i]. 30,974 downloads Uploaded: environment in order to survive. You play as a young Sorceress named Violet who has learned the secrets of Telekinesis. This allows Violet to easily find objects in the environment that she can pick up and throw. Once the player gets used to picking up objects and throwing them at targets, the movement of Violet becomes very important.

Based on where an enemy is Violet might want to pick up one or more objects and then move about in order to get a good angle on her enemy before sending the objects flying in that direction. As you journey through the different lands of Eclipse, you will uncover many secrets that will help you in defeating your enemies.

You will also be able to unlock new abilities that Violet can use, such as Hellstorm - a powerful spell that allows Violet to summon up to three fiery orbs that explode upon impact and deal significant damage to nearby enemies. Use Violet's power of Telekinesis to help protect you as you journey over distant lands in search of the ancient teleportation device near the Standing Stones. Battle your way through hordes of orc-like creatures known as Keepers as you make your way through the enchanted Blackmoor forest. Find Violet's ancestral burial grounds in the Barrow and unlock dark secrets that will aid you in your final stand at the Standing Stones. After finishing the game you can unlock Survival Mode.

This allows you to test your skills with Hellstorm as you battle against wave after wave of enemies. Compare your stats with friends to see who really has what it takes to survive the Standing Stones - Survival Mode. Zip file for those with installer problems: - Extract to [b]Sourcemods[/b] dir. 28,490 downloads Uploaded: information: [quote]DayHard is a single player adventure set before the events narrated in Half-Life 2. You play as Gordon's brother, Morgan Freeman.

He's not timid like Gordon: he's able to talk to people, and even to make comments on the situation! Unbelievable, huh? What's the story? Well, let's just say that one day Morgan finds the Combines knocking at his door: from then on, it will be a constant fight for survival (We hired Wilbur Smith to write this script). Throughout his journey he will face many obstacles, fight tough enemies, but also meet few special friends.

Even without a fancy suit, or an acceptable knowdlege of gravity, Morgan will have a valid arsenal at his disposal, including a shiny katana. DayHard focuses on being funny rather than revolutionary. A huge amount of scripted sequences are used to give life to idiotic moments, memorable cutscenes and a very rough storyline. The focus here is on action and humour: if you remember that you'll enjoy the ride. Particular emphasis was also placed on the production of custom voiceovers; expect professional quality. Do you want boring numbers? The mod features: [*] 6 playable maps, [*] over 150 new textures [*] 16 models [*] more than 150 custom voiceovers [*] and tons of virtual sweat.[/quote].

27,904 downloads Uploaded: about the main character Alex Zemlinsky, who is trying to learn everything about his mysterious past [*] 10 different weapons, 3 of them upgradable with modules [*] Features a variety of enemies, with heights ranging from 2 centimeters to 2 meters, and a 'gore and gib' system [*] Unique gameplay:- [/list] [*] Enhanced AI (including squads and advanced combat tactics such as taking cover and fear behavior), developed in cooperation with the E.Y.E. Mod team [*] New healing system with several body damage zones and diseases [*] Bullet-time system [*] Survival (fight off waves of enemies coming at you) and sneak passages (making noise just makes it harder). [b][u]BE SURE YOU GRAB THE [FILE='89646!'

]V1.1 PATCH[/FILE] TO FIX BUGS AND OTHER ISSUES!![/u][/b]. 27,789 downloads Uploaded: as two separate mods, 'DC Coop 2 ' and 'DevCoop '. We merged and are now bringing you the best cooperative experience possible. The main objective in Synergy, is for all players to complete the given objectives for each level; Escape, Assault, Defend, etc. You work together as a team to finish the level.

Synergy also supports Deathmatch and Teamplay (Combine vs. We encourage the use of NPCs in all levels, even if it 's Deathmatch. We try to give the level artists much more customizability than Half-Life 2 already provides. You can see the Features list for details. You can view the change log of bug fixes and new features below. The images might look rather strange, but the list is rather big that it looks messy on the description page. It 'll get changed later on.

Change Log: [img]New Features: [img]http://screenshots.filesnetwork.com/32/others/featurelist1.jpg[/img]. 27,420 downloads Uploaded: assured. This release will have bug fixes and new features as well! Such as a new smoke effect after firing beams, when jumping / falling on the ground.

New trail effect at swooping, and even a nice christmas map at release! Check out the first screenshot below for a small preview of the map. [*] [b]Release Notes:[/b] [b]Additions:[/b] - Added mushroom cloud to special attack explosions - Added smoke effects for small explosions - Added powerup smoke/water effects - Added a dash dust trail - Added some new songs plus one christmas song - Added a christmas version of dbs_paradise - Added christmas outfits for all characters - Added several snow textures and models - Added new voicechat features [b]DBS Release Notes for Sound Design/Music:[/b] - Improved Quality of audio. - Over 2000+ Character Dialogue added in game.

- New improved attack Sound Effects. - Mix down and audio balancing now in game. - Custom UI sounds added. - Technical audio research done, providing quicker response time for audio loading off Hard Drives. Creating less lag and audio popping sounds. - Six new songs added into game, Namek saga preview tracks from upcoming new sound track release.

- Improved song randomization, playing additional songs not played before in older release builds. 27,301 downloads Uploaded: great Maps:) These Multiplayer Options will follow soon: - Coop modus - Character select - Texture fix for Gordon - Some highquality Maps (looking for good mappers) How to install: 1. Extract the file to X: Steam SteamApps -youraccountname- half-life 2 (then there should be a folder called hl2mp created) 2. Start Half-Life2 with -game hl2mp 3.

If you want copy your hl2 config to from /hl2/cfg to /hl2mp/cfg How you start HL2 with -game hl2mp: - Right click (in steam) on halflife2 and then Properties and there under Launchoptions. 26,277 downloads Uploaded: mod. You could say that I made this mod just to mess around with the physics - but then released it to the public.

So, what do you want to do? Do you want to.. Position ragdolls so they look like they 've had a baby?. String a combine soldier up and fire dead babies at him?. Tie stuff to scanners and manhacks then watch them fly off?. Fire a load of melons at a wall?. Conserve fuel?.

Make little motorized cars?. Make little jet cars?. Play with depth of field blur?.

Homebrew a car crash?. Spawn items from a menu?. Attach balloons to stuff?. Make controllable rocket cars?.

Recreate the car crashes you saw as a kid?. Add weird effects?. Pose and position faces? 25,889 downloads Uploaded: environments. Each map contains a unique scripted scenario which is enhanced by random scripting so that the game is never the same twice.

Players will fight everything from Striders to slave Vortigaunts, plus a range of Combine enemies armed with many new weapons. [*] [b]Features:[/b] -Includes the SMOD Configuration Utility, a dialogue based program which sets all SMOD options including everything from health regeneration to tracer bullets. -Includes 12 user-made maps, such as the popular DE_Nightfever and CS_Beirut_HDR. -Includes SMOD 39D2. No need for additional downloads. -Contains a total of 27 hand scripted maps which can be played as two unique campaigns.

[*] [b]Requirements:[/b] - Half-Life 2 - Counter-Strike: Source. 25,401 downloads Uploaded: reworked scripts/scenes for fully dynamite soundtracks and a lot more.

Play at 1280x1024 minimum, or for Optimal resolution for the mod is 1600 x 1200. [b]What are the minimum requirements for the mod?[/b] Win NT/Windows 2000 with Pentium 4 class processor, 1024 MB RAM, DX8 video card with 256 MB vram [b]Recommended Requirements for this mod?[/b] Windows XP/2003/Vista with dual core processor, 2048 MB RAM, DX9 video card with 512 MB vram [b]ATTENTION:[/b] You must close Steam before installing this mod!

For more Information look at the 'read me' below. 24,923 downloads Uploaded: undoubtedly for yours! Those who have been waiting for this mod for so long, It's here! Perfect Dark for Half-Life 2 has been released! This file is an Installation, excellent for people who are rather un-experienced, or just want to do it the easy way. This file has been updated and the password has been removed! This new updated file also includes the patch that the preload version doesn't has.

For those who want to know the password, Its 'perfect dark is forever'. Those who have the passworded client / installer, should download the patch in order to fix texture problems! 23,596 downloads Uploaded: one player per team will be the commander, playing the game from a top down perspective with the ability to construct bases and give orders to his team, and all remaining players will be soldiers, playing the game from a first person perspective either on foot or in an aircraft or vehicle. The commander can choose to control his team with an iron fist, restrict his team 's purchasing ability for buying upgrades and vehicles, and punish anyone who disobeys, or he can be completely nonchalant and allow his team to do what they like with no fear of reprimand. Ultimately, it is up to the commander to determine his team 's strategy which will inevitably determine whether his team is victorious. There will be many forms of help when taking on the seemingly monumental task of being the commander.

In-game help and NPC characters will offer advice and keep the commander aware of events on the battlefield. As a normal player, it is up to you to follow your commander 's orders and do the grunt work of piloting tanks and bombers in order to destroy the enemy team.

If, however, the commander is not acting in the team 's best interest, he can be voted out just as easily as he was voted into the position in the first place. It is wise to follow the commander and perform tasks that furthers your team 's mission, or you might be the one receiving punishment in the form of guard duty. As the game progresses, upgrades will be available in many forms to players.

Normal players can be promoted in rank and given command of a squad of infantry (consisting of either human players or bots or a combination of both), given custom abilities such as the scout 's ability to hide almost completely from enemy sight, and given upgraded attributes such as improved weapon handling. Upgrades will also become available to vehicles and aircraft in the form of improved weapons, ammo, armor, and engines. Maps will consist of large roaming areas like those common in Battlefield 1942 with plenty of room for aircraft to maneuver and smaller maps which mainly focus on infantry combat.

Maps can either be played individually or strung together in the form of a campaign which will progress the storyline and culminate in a sweeter victory or even more bitter defeat. 23,475 downloads Uploaded: vehicles and items (and the vending machine of course). This complete pack catches up to the Cinematic Mod V2.20. Just a reminder that this file IS above 480mb! This is not just a small file. But worthy to download! This will incredible enhance your half-life 2 as you never have seen before.

[b]Requirements:[/b] - Half-Life2 installed - A graphics-card, that can handle 2048 x 2048 pixel textures (any DirectX9 card should be okay). - plenty of RAM (you will see some ingame-stuttering with less than 1 GB ram). 23,434 downloads Uploaded: new versions with all the pilotables. The weapons are the same as those in Half-Life 2 Deathmatch. In this version only 2 maps are included. Well, the maps are the same, but one has one Strider, and the other has two.

Str_wolfcity str_wolfcity_two Half-Life 2 models are also included in the zip file. You will find inside readme files explaining how to install the Mod, so new Half-Life 2 gamers won 't have any problems with the installation. Also included is the FGD for any mappers who may wish to create maps for this mod. 22,194 downloads Uploaded: that weren't filtered from the last release. 32 of the 36 models are now player models as well, the other 4 are non-Alyx models. You must put the 'Alyx' folder into your 'Garrysmod ->Materials ->Models' folder.

There are some models that require that folder to work properly. Note: this will mess up the default Valve Alyx model's textures. To fix this you can take any model you like from this pack and make it the new default Alyx model.

To do this just take the.mdl,.phy,.dx80.vtx,.dx90.vtx,.sw &.vtx and rename them all to 'Alyx' and obviously leave the extensions. [b]Warning: This pack contains many models and may have unskinned or unclothed ones. Adult users only![/b]. 21,596 downloads Uploaded: either press the ~ key or put -console after your shortcut or go to steam >play games >right mouse button on half life 2 >launch options >put -console there. Net_start sv_lan 0 deathmatch 1 maxplayers (whatever you want) map (mapname ie hl2mp2.bsp) restart To connect to a multiplayer game just type: 'connect' followed by the IP address the port number is usually '27015'.

Example: [b]connect 127.0.0.1:27015[/b] Extract this mappack to your hl2 'maps' folder, until some decent custom made ones are made!:). 21,311 downloads Uploaded: killed, they respawn inside the enemy jail. Your objective is to imprison every member of the enemy team. The twist is, you can break out members of your own team, by fighting your way to the enemy jail and opening the doors! The game goes back and forth until one team is entirely locked up, the losers executed (in a variety of customised ways), then the next round begins!

Features: [list] [*] New Perks system: Create a custom class [*] New Point scoring system [*] 17 new weapons [*] 4 new maps (Total of 8) [*] Close to a Total Conversion [*] Complete HUD redesign [*] Mini-Map Overview [*] End of Match Awards System [*] Custom Executions & Escape Routes [*] Quick Radio menu (now with voices and macros) [*] Team dependent Trip-mines [*] HUD based team member locations and goals [*] Weapon dropping [*] Automated placeable turrets [*] Integrated team-work encouragement [*] Over 500 custom textures [*] Over 100 custom models [*] All new custom sounds [/list]. 20,715 downloads Uploaded: version means there’s still plenty of development to be done. We hope there’s enough here to show you how much potential the mod has, and we hope you join our forum community to help make it the best mod it can possibly be. The Insects Infestation concept combines diverse combat capabilities and strategy oriented gaming. In fact, it does not only allow you to shoot anybody at anytime but it emphasizes on team play tactics.

Obviously based on the insects point of view, II will offer its players to choose among three different insect species, Ants, Termites and Alliances. Each of these will have its own set of unique weapons, powers, behaviour and abilities. To add a little interest, species will be available in two main starting classes: Soldiers or Builders. Classes will eventually evolve into six distinct classes as you play, again to give even more diversity to the game.

While downloading, don 't forget to view our guides from our [url= ']Guide Section[/url] and take a look at our players statistics. 20,479 downloads Uploaded: is his 'thank u' for all the supporters in the community.

After he thought about delaying the release till Christmas, he decided to release the pack now without any delay. As always, you'll see the important stuff below and the rest in the readme below the description. First, something important that he mentioned: [quote]During developing of the previous version, i stated my intention of withdrawing from the modding business. I love the modding to much to give up, but i want to hold my word: CM5 is dead. But now CM6 is here. I've learned my lesson and so let me say these very clear words: This mod is the result of my own very personal taste. If you don't like the mod, delete it.

And let other people decide for them self.[/quote] ^ Now that is even a more surprise! FakeFactory is back! And for those who keeps whining, go away please. 20,342 downloads Uploaded: Team Dystopia. We are a collection of dedicated and talented gamers who are creating an action packed multiplayer game.

Drawing on the themes and concepts of the Cyberpunk genre and implementing ideas born out of years of gaming experience with a diligently designed gameplay system, we hope to produce the next step in online multiplayer gaming. Dystopia places the player into tense combat situations in a high tech world spanned by computer networks. As either Punks or Corp Mercenaries the player will fight through the physical world to gain access, via jack-in terminals, to cyberspace.

Cyberspace is a three dimensional representation of the world's network. Inside cyberspace players will launch programs to hack into systems linked to the physical world, fight off enemy hackers or defend critical systems. Gameplay progresses through inter-linked physical and cyberspace objectives, some are completed in either the physical world or cyberspace, others only by a well timed combination of the two. Whether the player is a heavily augmented combat mercenary armed to the teeth with the latest in firepower, or a twitch reflex cyberdecker racing to infiltrate a cyberspace node; they'll be immersed in an action packed battle. Only through skillful use of the high tech arsenal we're making available and intelligent team play will players truly jack-in and kick ass.[/i]. 20,030 downloads Uploaded: patching, try reinstalling with the 1.1.2 full installer.

And if you experience the spectator bug after patching to 1.1.2, it is recommended you do a clean install using the full 1.1.2 installer. [b] v1.1.2Change log[/b] [*] [b] Fixes:[/b] - Weapons were sometimes hard to pick up - Fast shooting exploits in shotgun and rifle - Team changes (including to spectator after death) had erratic results - ZM preference window came up when the ZM camera toggled - Zombie spawns could still be clicked when inactive - Voting for roundrestart could be spammed - DOTD chalkboard weirded out ->Plus minor fixes to the maps. [*] [b] Tweaks:[/b] - Health indication in player identification display - ZM resource limit server setting zm_resource_limit (default 4000) - Weapon flags failed to reset in some situations after forcehuman/forcemaster team switching [*] [b] Features:[/b] - Muting players.

19,856 downloads Uploaded: mod. You could say that I made this mod just to mess around with the physics - but then released it to the public. Changes Version v7 - 12 February 2005 * Added new Easy Weld mode * Added new Easy Ballsocket mode * Added slider constraint * Fixed garry_makeragdoll crash * Added flashlight lamps * Restored old flashlight * Added garry_sv_max_lamps to limit the number of lamps (in MP) * Added garry_sv_max_explosions to limit the number of TNT (in MP) * Added garry_sv_max_duplicates to limit the number of duplicated entities (in MP) * Added duplicator gun * Added Timed explosions (for cannons etc.) * Spawned objects now spawn flat on the ground (if player is facing ground) * changed physgun beam to GREEN!!!! * Completely fixed physgun spazzing problems * Fixed physgun rotation not rotating 360 degrees * Added static camera (Default Key 9 to view) * Added Prop camera (Default Key 0 to view) * Added colour mode changer to Multigun * Added rendermode changer to Multigun * Added renderfx changer to Multigun * Added magnetize mode to Multigun * Made magnets not only stick to metal objects * Disabled collisions and gravity on numpad thrusters * Added textbox to define numpad thruster power multiplier. * noclip is no longer considered a cheat * You can now only setmodel to human models if cheats are disabled * Added autocomplete for setmodel * You can now define two entities to not collide with each other. 19,243 downloads Uploaded: 2.

[quote]In the old archive (2.0 to 2.11) there was a directory-structure error, preventing some hires-skins showing up in the game. This is fixed in this complete version. As a little bonus the new completely reworked Hires-Dr.Breen is included.[/quote] [b]Replaced Face Textures:[/b] [*] All human creatures [b]Replaced Body Textures:[/b] [*] All human creatures [*] Vortigaunts [*] Headgrabs [b]Replaced Weapons Textures:[/b] [*] All (without Pistol and Magnum) [b]Replaced Vehicles Textures:[/b] [*] Buggy [*] Airboat [*] Cars [*] Wagons [*] Trucks [*] Combine APC [b]Replaced Props Textures:[/b] [*] Too many to mention [b]Replaced Tiles/Walls/Floors:[/b] [*] Several.

18,633 downloads Uploaded: fight them off and live through the day. V1.21 of the popular Zombie Panic: Source multiplayer mod for Half-Life 2 has been released. This patch will update your previous [url='installation[/url] to V1.21. Check out the changelog below for more info on the updates.

This patch is intended for both server and client updates. If you don't already have the mod installed or want a fresh install, grab the [url='Panic: Source v1.2b Full Client[/url]. 18,084 downloads Uploaded: change crash bug and the!level crash bug have been squashed. This patch doesn 't really add anything new to the game, just fixes/polishes some areas, but it does add one feature to make melee a little easier to control, especially when dashing or flying. The team has added a button that when pressed with snap your view to your lock on target, which allows for more accurate fast paced action. In the options menu you can set it to toggle or non toggle.

If you check the box it will set toggle mode, which means when you push the button your view will stay focused on your target until you push the button again to unlock your view. If the check box is unchecked, you will have to hold the button down to keep your view locked. 17,802 downloads Uploaded: become a commander. They have placed you under the care of Commander Vesque to train in the abilities needed to be a proper commander. Your first mission as a trainee is to provide relief support to an outpost somewhere in the Death Valley desert. The antlions there have been quite agitative and the defensive machinery has been failing. Without operational thumpers the base is slated to quickly fall to the whim of the antlion mobs.

The first Antlion Troopers can be found here [url='/file/HalfLife_2_Antlion_Troopers_Singleplayer_Map;34215']here[/url]. 17,166 downloads Uploaded: will patch from version 1.2 to 1.25.

[*] [b]Change log[/b] -Added version numbers. This is version 1.25b. All *official* versions will now show up in the game list, for easy version matching. -Added some stability fixes, servers should crash much less now. -Fixed the TPose when a player is doing some combination of jumping, crouching, and shooting. -New weapon highlight system implemented. -Dropammo and dropweapon now only work when in-game.

-Edited the animations for weapon_emptyhands. -Updates to Asylum, zpo subway, and Silence.

-Updated Remington's diffuse texture. -All models recompiled and renamed to prevent linux animation issues, and to prevent the bonemerge warning. 17,123 downloads Uploaded: mod.

You could say that I made this mod just to mess around with the physics - but then released it to the public. So, what do you want to do? Do you want to..

Position ragdolls so they look like they've had a baby?. String a combine soldier up and fire dead babies at him?. Tie stuff to scanners and manhacks then watch them fly off?. Fire a load of melons at a wall?. Conserve fuel?.

Make little motorized cars?. Make little jet cars?. Play with depth of field blur?. Homebrew a car crash?. Spawn items from a menu?. Attach balloons to stuff?

[b]Features:[/b] Ragdoll Poser (First for a mod ever?) Face poser - adjust the faces of ragdolls and NPC's (First for a mod ever?) Spawn almost any item from Half-Life 2 using a menu Hacked in Depth of Field Rope objects and people together Weld objects and people together Pulley objects and people together Ball-Socket objects and people together Add motorized wheels and control their speed Draw on the walls with the paint gun Balloon gun - they all float down here! Add gas cannisters and switch them on and off Place a camera and watch it on your HUD Shoot 100's of props out of your RPG Attach manhacks and scanners to objects and corpses Fire gun - set things on fire Remover - clean stuff up with the entity destroyer.

16,900 downloads Uploaded: before you die. You start off with a standard Sub Machine Gun. Then every once in a while a dropship flies over and drops a random weapon for you. These weapons are much more efficient and do much more damage. Current weapons: - Automatic / Semi-Automatic Crossbow - Automatic RPG - Automatic Shotgun - SMG Cluster grenades - Power Gun - Throwing crowbar - Bouncing Ball - Fire Bomb - Frag / Shockwave Grenade - Space gun Current maps: - Zombie - Antlion - Headcrab - Fast zombie - Dr. Kleiner [/quote].

14,513 downloads Uploaded: Chief from Halo, as fans might recognize. In Half Life 2, both DM and Antlion Deuce, the Combine Soldier is replaced with the Master Chief. In Counter Strike Source, the Counter-Terrorist model is replaced. Now on to the model! The model itself is great, and accurately depicts the Master Chief in MJOLNIR armor from Halo. The skin is detailed, and has reflect maps to help give the armor a metallic sheen, as well as the helmet's visor, which is dark-red/orange colored. Also, upon closer look, you can even see how the armor appears somewhat battered, and war torn, as well the Master Chief's armor would be from constant battle.

It's obvious that great care and time went into this model from the level of detail, and the overall quality of the model itself. Although it may seem a bit 'exotic' for such a game as Counter Strike Source, the model is well worth a try. 14,248 downloads Uploaded: Mod will run on 32 Bit but it's no longer supported on 32 Bit systems, because of the limited user space with 32 Bit Windows. Don't blame Valve or me for this problem. It is a fundamental problem on all 32 bit platforms, that cannot and will not fixed with a engine update. In other words: You can try the mod on 32 Bit, but most likely you need to set texture and shader details to medium or low for crashfree play (it will still looks good at medium settings). 64 Bit users are able to play with all settings maxed out, as the engine can use all available RAM for allocating memory blocks.

CM5 for EP2 comes with optional HD models. These models are taxing your hardware to the limit, are looking very different and are a matter of taste. By default only the maincharacters are activated.

For activating the civilian/resistance or deactivating the main characters you can use the all new 'Character Pimper' (formerly known as Alyx Construction Kit) You will find the 'Character Pimper' in your shortcuts folder after installation has finished. You can find the rest of the information in the readme below, [b]please also remember that you need Half-Life 2, Episode One and Episode Two in order to use Cinematic Mod 5.[/b]. 13,966 downloads Uploaded: your collection. This mappack was compiled to save you from downloading each and every map seperately.

13,613 downloads Uploaded: is his 'thank u' for all the supporters in the community. After he thought about delaying the release till Christmas, he decided to release the pack now without any delay. As always, you'll see the important stuff below and the rest in the readme below the description. First, something important that he mentioned: [quote]During developing of the previous version, i stated my intention of withdrawing from the modding business.

I love the modding to much to give up, but i want to hold my word: CM5 is dead. But now CM6 is here. I've learned my lesson and so let me say these very clear words: This mod is the result of my own very personal taste.

If you don't like the mod, delete it. And let other people decide for them self.[/quote] ^ Now that is even a more surprise! FakeFactory is back! And for those who keeps whining, go away please. 13,595 downloads Uploaded: two phases a 'build phase' and a 'combat phase'. In the build phase players build bases and other structures with blocks and plates to protect themselves and their team's flag. The constructing is done with the Gravity Gun that allows you to freeze and unfreeze objects, pick them up and move them.

Each side has a limited amount of objects so use them vigilant. In the combat phase you will have to try and steal the enemies flag and return it to your flag. This is harder then it sounds since the other team will most likely have build an entire fort worthy of Mordor during the build phase to protect their flag. You can however unfreeze the enemies objects with the engineer class ( more about the classes below ) to make a hole in their defenses. The result is total mayhem where you have to defend your walls/structures, try to find a breach or create one in your enemies base, try not to get killed and get their flag and at the same time lay waste to the opposite team. This results in a awesome chaotic match with a different twist each round.

The mod also has several different classes which each have their ups and downs. [b]A must have mod if you're into CTF with a twist, also a great mod to play over lan with a bunch of buddies, fun guaranteed[/b] [u]Note that this trailer doesn't represent the latest version[/u] [i][b]Scout[/b] This is the fastest class, the main role of which is to dodge enemy fire and get the flag. With the unique ability to fire when sprinting, the Scout is a formidable class, albeit one that is difficult to master in a match situation. It is armed with the Submachine Gun (SMG), 9mm pistol, grenades and the crowbar, and has 100 hit points (HP) and 15 armor points (AP). [b]Soldier[/b] The slowest class but with most armor. Often used for shooting from barricades or leading an all out assault, the strong armor of the Soldier makes it an effective class and difficult to kill, but can be overcome by a quick opponent aiming for the head. It is armed with the Combine Overwatch Pulse Rifle, 9mm pistol, a stunstick and grenades, and has 100 HP and 75 AP.

[b]Engineer[/b] The second-weakest and second-slowest of the classes, the Engineer makes up for the lack of health and armour with its abilities. Using the Gravity Gun (the only class which can use it in the Combat Phase), the Engineer can repair their own team's panels and blocks, unfreeze and modify blocks in combat, and unfreeze/steal enemy blocks to make holes for fellow teammates to enter.

The Gravity Gun also has other combat uses, such as using panels as projectile weapons, as well as picking up armed grenades and lobbing them over walls and long distances. A little known (and useful) fact is that the Gravity Gun can heal friendly players, by left clicking on them.

The Engineer is armed with the Gravity Gun, shotgun, 9mm pistol, grenades and stunstick, and has 80 HP and 20 AP. [b]Rocketeer[/b] Perhaps the most potent class in the game in terms of sheer stopping power, the Rocketeer's main weapon is the rocket launcher (RPG), which shoots off dumb-fire rockets (the laser painter sight guidance system from Half-Life 2 removed).

Often the choice of class by new players, leading to the term of being dubbed a 'rocket-whore', experienced players master the timing and ballistics of the RPG as a weapon, and use it to rocket jump over the highest walls, some able to predict the movement of other players and intercept with well-timed rockets. Rocket launching is also used in the game as a 'party trick' - firing a rocket at an enemy's feet will cause their ragdoll to fly sometimes hundreds of feet into the air and across the map.

The Rocketeer is armed with the Rocket-Propelled Grenade Launcher (RPG), SLAM mines, grenades, 9mm pistol and the stunstick, and has 100 HP and 40 AP. [b]Sniper[/b] The weakest and slowest (along with the Soldier) class, the sniper is armed with the powerful crossbow. A difficult class to master due to often fast moving players, experienced and well dug-in snipers can be welcome assets on the battlefield. The class is armed with the crossbow, 9mm pistol, grenades and stunstick, and has 75 HP with no armor. 13,378 downloads Uploaded: through a fairy tale land, the birds are singing, the bright cartoony sun is shining and you bounce from cloud.

The only way to true freedom is by reaching the ship at the end of the level. A cute bunny hops towards you and blocks your progress, bouncing you away, by pushing a single button the entire world catastrophically changes showing its darker side, the bunny is now an evil nurse who is trying to stop you from getting away!

You head-butt her and continue your adventure using both worlds to your advantage This is a mod which is refreshing graphical change, original idea and great music I highly encourage you to play it, Read more on the official website here http://flipside.thegame.googlepages.com. 13,357 downloads Uploaded: Single Player Support - Better weapon Handeling - Realism scripts autoexec - New damage system - Several new models by n00bus - Weapon Tweaks - New rebels This mod uses iron sights rather than crosshairs for a more 'tactical' and realistic feel.

They also have four new videos in their [url='section[/url] for your viewing pleasure. For those not familar with this mod, here's some information: [quote] SMOD Tactical is a modification of SMOD(Super Mod) for Half-Life2.

This mod is meant for people who enjoy 'realistic' military games like 'Rainbow 6', 'Operation Flash point', 'Red Orchestra', 'Infiltration, etc. The CS:S Conversions of the Combine are by Tokotoko Weapon models are community replacement models (see credits folder) or Valve Defaults Enemy Sounds are from Battlefeild2 Script Mods and Configuration tweaks are by me, Phatcat.[/quote] You can visit [url='site[/url] to learn more about this superb mod. Grab your copy below now, soldier! 12,868 downloads Uploaded: the 'build phase' to protect themselves and their team's flag (which is actually a ball), and then fight it out and try to capture the enemy's flag in the 'combat phase'.

Once the combat phase has ended, it's back to build, where players can repair, improve, and change their creations to ready them for the next combat phase. V1.9.0 has scrapped the money system, and instead takes advantage of a player class system. This gives players many different ways to play the game, while still keeping it balanced no matter how long a single game has gone on. The five classes include the heavy hitting Soldier, the quick and nimble Scout, the fort wrecking Rocketeer, the long range Sniper, and the Builder, which allows players to continue to build even after the build phase has ended. The Builder can build, repair, and steal enemy blocks, making his an essential role on any team. SourceForts v1.9.0 brings updated versions of classic maps, such as sf_abandon, sf_fieldtrip, and sf_valley, as well as the brand new sf_magma, sf_reservoir, sf_rooftop, and sf_nowhere.[/quote] This release of sourceforts sorts out a HUGE amount of the bugs which were plaguing this mod.

Now, with a stable release and Linux binaries we can see it shine! Note: -It may be advisable for some people, after the steam update to run this mod with the –‘dxlevel 81’ command line modifier to help improve performance. 12,516 downloads Uploaded: Forces. A gigantic assault from the UTF on the now independent colonies spawned the Neo Galactic Militia and started deep space war the likes of which the world has never seen. Your role in Eternal Silence will be within vital strategic battles between massive capital warships.

You will need your wits, your precision, your strength, your endurance, and above all your courage to take on the fierce challenges which await you. Will you uphold the Valor, Pride, and Regulations of the United Terran Forces, or stake your own claim in the universe alongside the brothers of the Neo Galactic Militia. The decision is yours, what will be the outcome? 11,527 downloads Uploaded: is his 'thank u' for all the supporters in the community.

After he thought about delaying the release till Christmas, he decided to release the pack now without any delay. As always, you'll see the important stuff below and the rest in the readme below the description. First, something important that he mentioned: [quote]During developing of the previous version, i stated my intention of withdrawing from the modding business. I love the modding to much to give up, but i want to hold my word: CM5 is dead. But now CM6 is here.

I've learned my lesson and so let me say these very clear words: This mod is the result of my own very personal taste. If you don't like the mod, delete it. And let other people decide for them self.[/quote] ^ Now that is even a more surprise! FakeFactory is back! And for those who keeps whining, go away please. 11,430 downloads Uploaded: is his 'thank u' for all the supporters in the community.

After he thought about delaying the release till Christmas, he decided to release the pack now without any delay. As always, you'll see the important stuff below and the rest in the readme below the description. First, something important that he mentioned: [quote]During developing of the previous version, i stated my intention of withdrawing from the modding business. I love the modding to much to give up, but i want to hold my word: CM5 is dead.

But now CM6 is here. I've learned my lesson and so let me say these very clear words: This mod is the result of my own very personal taste. If you don't like the mod, delete it. And let other people decide for them self.[/quote] ^ Now that is even a more surprise! FakeFactory is back! And for those who keeps whining, go away please. 10,924 downloads Uploaded: Garrison).

[*] [b]Trial of Gordon[/b] This arcade campaign is set in stages, you 'll know when you 're done the stage when a message saying 'level complete ' appears. It 's recommended to play this on Normal or even Easy if it gets too difficult. [*] [b]Entrapment Starts[/b] The story mode with 3 parts to the first chapter, everything seems normal when Gordon travels back to his lodge but the combine have begun their cleansing of the area. You must think to survive, block a doorway, look for that essential explosive barrel, or light an oil pool to start a fire, these are some of things you must do to survive. 10,920 downloads Uploaded: Version: Name speaks for itself.

Make body parts 'disappear' If you don't read this description, a Yeti will come to your window at night. INSTRUCTIONS: Simply open the Dismemberment Mod folder, you will see several folders, Data, Lua etc. Highlight all of them, than right click, copy.

Than go to Program Files, click steam, than click steamapps, than click your name, than click garrysmod, than click garrysmod again than paste there. If it asks you to merge, click yes, if it asks you to replace, click yes [b]MOD WORKS FOR SINGLEPLAYER ONLY.[/b] ('goremod_enabled 1' for enable in console) ('goremod_enabled 0' for disable in console) MAKE SURE TO KEEP CORPSES ([i]Addons conflict with previous versions of this mod, so just use copy and paste, shown in this tutorial[/i]) NPCs ARE THE ONLY THINGS THAT CAN BE GIBBED. -GibSplat not compatible, I may merge the two together for I now have permission Video of this Modification: Facepunch Thread [b]NOTE: If the addon format doesn't work for you, resort to the old 'copy & paste' routine[/b]. 10,027 downloads Uploaded: mod. You could say that I made this mod just to mess around with the physics - but then released it to the public.

So, what do you want to do? Do you want to..

Position ragdolls so they look like they've had a baby?. String a combine soldier up and fire dead babies at him?. Tie stuff to scanners and manhacks then watch them fly off?. Fire a load of melons at a wall?. Conserve fuel?. Make little motorized cars?. Make little jet cars?.

Play with depth of field blur?. Homebrew a car crash?. Spawn items from a menu?. Attach balloons to stuff?

[b]Features:[/b] Ragdoll Poser (First for a mod ever?) Face poser - adjust the faces of ragdolls and NPC's (First for a mod ever?) Spawn almost any item from Half-Life 2 using a menu Hacked in Depth of Field Rope objects and people together Weld objects and people together Pulley objects and people together Ball-Socket objects and people together Add motorized wheels and control their speed Draw on the walls with the paint gun Balloon gun - they all float down here! Add gas cannisters and switch them on and off Place a camera and watch it on your HUD Shoot 100's of props out of your RPG Attach manhacks and scanners to objects and corpses Fire gun - set things on fire Remover - clean stuff up with the entity destroyer. 9,895 downloads Uploaded: news: The combine have a new weapon in place.

That place being outer space. The combine have launched a satelite that will reign down hell on the rebels if you dont do something fast! Luckily the satelite isnt in full operation yet, so there is still time to deactivate it.

Now you must fight your way through the city and escape so that you may some how deactivate the satelite. Enter.Live to Fight Another Day.[/i] Thats right, more single players maps for all you singloholics!, have fun!. (this pack has 4 maps, which are all needed to play this single player) [b]Few Notes:[/b] [i]-This is Chapter 1 of Source maps collective's (SMC) single player maps -Easter eggs: There are a few but I will not mention any -This first chapter doesn't say much about the story as a whole. 9,864 downloads Uploaded: installed.

Changelog: * ===================================================== Bugfixes ===================================================== o Two client crashes when changing mp_maxteams. O Removed unavailable weapons and ammo from weapon sets. O Music options slider works now. O Some couldn't zoom. O Spectator took hill in some cases.

O Shield pickup didn't give energy. O Spectator Tango Step 1 fixed - Free Roam seems to work. O No clip movement slowed down. ===================================================== Gameplay ===================================================== o Gave in, strafe speed cvar defaulted to 'increased' o cl_autoswitchonempty o Added a maximum cap to weapon/ammo respawn timers. O Grenade will burn your hand. O Added and to weapon sets. O Fixed sometimes not spawning anything.

===================================================== Other ===================================================== o After death, you may use your mouse to respawn. O Spectator camspy model.

Those things are expensive. O Recoded BGM support so it is client side. This gives the ability to: + Use the Music Volume slider to modify the BGM volume (snd_musicvolume). However, the Game Sound slider still affects the BGM (volume). + Add death BGM support. No music yet, so you'll listen the BGM with lower volume. + Add random BGM support.

Since we don't have X BGMs yet you'll listen to another PD:S BGM. + Add music fading.

+ Use less entities on maps (ambient generic and stuff). + All maps, official or custom get music for free, no customization for now though. 9,670 downloads Uploaded: against a relentless tide of rotting flesh, they must scavenge for weaponry and equipment just to stay alive. But that one player, chosen randomly at the beginning of the round, is not bound by mortal restraints. To speak his name is to invite the wrath of hell - but most call him the 'Zombie Master'. He is nigh omnipotent. His invisible hand controls the legions of undead like puppets on strings; slowly closing the net on the humans while they run to and fro like rats in a maze.

[*] Why is Zombie Master different? The common concept behind your average zombie horror game is, if you’ll excuse the pun, used to death. There are hundreds of games and modifications founded on this most simple idea; an undead zombie horde that spreads like a cancer, feasting on a few disorganized survivors who try and defend themselves. Zombie Master isn’t trying to break away from this core gameplay element, and neither does it try to 'redefine the genre', or fulfil any other fabricated promise.

No, what Zombie Master tries to do is challenge the players. Zombie games are, for the most part, incredibly brainless. You’re usually thrown against an army of rotting computer-controlled corpses, that have the simple task of walking towards a player and then attempting to bite their neck off. Most of the time they get shot a fair bit in the process. Of course, then you have the games on the other end of the scales, mostly multiplayer, that allow players to take control of a zombie.

The trouble is, the gameplay is either incredibly tedious and slow for the zombie, or the player zombie seems too intelligent, moving and fighting like a pro gamer rather than a mindless wretch. Zombie Master is a unique multiplayer modification in that it maintains the tense, frightening atmosphere of a zombie horror game whilst truly challenging the player to think tactically and never underestimate their enemy. It manages to do this because humans only have one enemy- not an army of computer controlled corpses, or group of experienced players- but one single foe. The Zombie Master. He controls everything; his power is absolute. He can create zombies at will; and he leads them. He can hide a minion in a place that no computer would think of; flank players in a man oeuvre that is least expected, and plan strategies that player zombies are too impatient to execute.

He is omnipotent. He is the Zombie Master. [*] Features: Human team: - A wide range of weapons to scavenge such as shotguns, molotov cocktails, rifles and more - A number of challenging objectives that encourage players to team up and work together - The ability to interact with the environment to build barricades and carry objects Zombie Master: - Real Time Strategy gameplay; create and command your own undead horde - A wide variation of zombie units encourages the ZM to adopt complex tactics - Environmental 'manipulates' allow the ZM to interact with the world in devilish ways. 9,618 downloads Uploaded: mod. You could say that I made this mod just to mess around with the physics - but then released it to the public.

So, what do you want to do? Do you want to.. Position ragdolls so they look like they've had a baby?. String a combine soldier up and fire dead babies at him?.

Tie stuff to scanners and manhacks then watch them fly off?. Fire a load of melons at a wall?.

Conserve fuel?. Make little motorized cars?. Make little jet cars?.

Play with depth of field blur? Scroll down to download! [b]Features:[/b] - Ragdoll Poser (First for a mod ever?) - Hacked in Depth of Field - Rope objects and people together - Weld objects and people together - Add motorized wheels and control their speed - Add gas cannisters and switch them on and off - Place a camera and watch it on your HUD - Shoot 100's of props out of your RPG - Attach manhacks and scanners to objects and corpses [b]Admin's Note:[/b] The author, Garry, has decided to use the term 'Dead Babies' in his mod.

If you do not like this or aren't strong enough to handle it, please do not download the mod and leave this page now. No further discussions will be made about the term 'Dead Babies' in the comments section below. You may use the [url='for such talk. 9,600 downloads Uploaded: things[/quote] This is the Client A release for the Hidden: Source.

One player takes the roll of Subject 617, a biogenetically altered human capable of refracting light around his body. However the side effects of the experimentation conducted upon him has driven him insane with pain and anger. Having escaped he his on a hunt for revenge against the corporation that forever changed his life.

As part of the elite I.R.I.S (Infinitum Research Intercept Squadron) the other players must track down and destroy Subject 617 or die trying. As the I.R.I.S team close their net around him, subject 617, known as The Hidden must turn the tables and become the hunter instead of the hunted! 9,528 downloads Uploaded: of the new features, changes and fixes. [*] [b]Fixes:[/b] - Fixed arrows sometimes pushing the enemy towards the attacker instead of pushing him away. - Added a delay before teams can be switched again after joining a team. - Kegs that explode after the thrower has died no longer increase the special bar. - Fixed berserking health boost not working correctly when the player already has the health boost for holding the grail - Fixed Blunderbuss special reload exploit.

- Fixed pickup respawn issue in deathmatch maps. - Fixed the grail overlay being too bright/obtrusive. - Fixed attacks doing 1.4x the normal damage against the grail holder.

- Fixed +1 death caused by autoteambalance. - Fixed some reported client-side crashes. [*] [b]Additions:[/b] - Health and armor bars now flash white when getting the instant health and armor bonus for killing the grail carrier. - Added a hud effect when being healed by the grail. - Added support for loading maps/mod_textures_mapname.txt for support custom map custom death notices. - Added Parrot Naming ability. Defaults to Polly (name can be changed in multiplayer advanced options).

- Added Donator Icons. - Added a status_pvk2 console command which prints name steamid and parrot name for each player. [*] [b]Balance:[/b] - Shields now block 80% of explosion damage.

- Damage taken from perfect parry now depends on the size of the opponent's weapon. - Made keg fuse sound audible from longer distance. - Chest and Keg Damage from being thrown increased slightly.

- Grail is automatically transferred to the killer of the carrier if close enough. - The player who kills the grail carrier gets instant full hp and armor.

- Halved perfect block penalty damage. - Parrots and crows are now mortal enemies, They also do less dmg to each other so that they dont die instant contact. - Crows now add some special when killed. A full list of features can be found in our readme here.

As always, we're looking for dedicated team members and beta testers. Feel you have what it takes? Head on over to our Forums and let us know!

9,391 downloads Uploaded: Carnage[/b] map with working objectives. - We have our first build of the mod working, with a team select menu, and soon a weapon/class select menu. - We are also working on objective spawn points. I.E: If objective A is destroyed, start to spawn near objective B. - Our coder [b]Erik[/b] is also creating new entities nfo_player_combine and info_player_resistance We need: - Mappers - 1 Modeller - Skinner - Artist For more news and updates please visit http://rvcmod.hl2files.com.

9,359 downloads Uploaded: enemies and resources with map-specific scripting to create a fully realised and readily replayable game. The latest CSS SCI FI 2.0 release contains scripts which enable SMOD to be used to play 12 custom maps, in addition to the 15 original Counter-Strike: Source maps. All custom maps are unmodified and installed to your Counter Strike: Source maps folder in their original state, including bot navs and author documentation. With one installation you can play each map in three ways: against humans online, against bots in Counter Strike: Source, or against HL2 AI in SMOD. 9,099 downloads Uploaded: 4b. =========================================================================== Hidden Source places the player into adrenaline fueled, tension filled scenarios from high tech labs through abandoned train depots to murky, cold sewer systems. Playing either as part of an eight man Infinitum Research Intercept Squad (I.R.I.S.) or as Subject 617 AKA 'The Hidden'.

As a member of IRIS the player must locate and destroy the Hidden, as the Hidden the player must evade capture and use all abilities at his disposal to turn the tables on his aggressors. 9,077 downloads Uploaded: canisters to the town. After the whole town had become zombies, a Combine sweeper team was sent in to take over the whole town and take over the base. The Combine turned the rebel base into the Quiver Mountain Research Faculty and Military Installment. Recently, the Citadel has lost contact with the Quiver Base and the administrator feels that the remaining rebels around there might have taken it over.

The Combine sent Headcrab canisters to the town, but have somehow actually missed their target, and they have lost all track of them. The administrator doesn't want to send in any forces, because he says something big will be coming and that they will need as many troops as possible to deal with this incoming threat. The Combine Advisors however, feel that they need to strike and take back the base. You are part of the team being deployed to infiltrate and take back the base. Good luck.[/i]. 8,942 downloads Uploaded: gravity gun grows stronger, timescale goes on its 1/3 and the damage dealed to NPC 's by headshots grows 2x.

2) Weapon sounds - weapon sounds changed for 357 Python, Pulse Rifle (AR2), Grenade ticking, Pistol, Shotgun and SMG. 3) Nearmiss sounds - added 5 new nearmiss sounds. 4) Weapon damage increased for almost every weapon.

5) Weapon magazine capacity increased for few weapons and maximum held magazine capacity increased as well. 6) Horsepower for buggy and airboat increased a lot (adding lot of fun to gameplay) 7) Canceled the Valve startup video ->faster loading. 8,624 downloads Uploaded: been made, and allot of new things has been added. Plus also of course bugs has been fixed.

Below you will see the new change log for you to read through, but be sure to download this, The action goes on! 8,326 downloads Uploaded: Life 2, Half Life 2 Lost Coast, and Counter Strike Source. Some menus will be small only having about 15 props but you will also get very large spawn menus.

Some of the spawn menus have a lot of gibs which is useful if posing an explosion or a destroyed area. The author will continue to update this mod with more props and combining spawn menus to make search for stuff more efficient. There are many new features in version 1.1.

This includes 2 extra truck wheels for the wheel tool.Another new thing is that there are more thruster models now for the the thruster tool thanks to Janus. There is one new menu called intierors but other than that there aren't really any spawn menu updates in version 1.1 but the author will be updating them for version 1.11. 8,303 downloads Uploaded: typical of large mods. [b][u]Changes:[/u][/b] [list] [*] For those who finds the mod to hard, they can totally deactivate the bleeding system by a simple manipulation.

See the second screenshots below for instructions on what to do. [*] Correction of script bugs, abnormal deaths, bleeding or abnormal vision during the first chapter and correction of certain bugs during the second chapter. [/list] Some people suffer from crashes cannot currently be solved, these problems happen in lots of mods recently. It is caused by the Source SDK base from the new steam version (we advise you to disable it) or from the soundcache. For those who have the new version of steam, while waiting for an official patch, use these tips to play: [*]Launch the mod [*]In the graphic options, choose 'windowed mod' [*]Launch the first map [*]When the map's loaded, choose 'full screen mod' in your graphid options menu. [b][u]BE SURE TO DOWNLOAD [FILE=89532]GET A LIFE V1.0[/FILE] BEFORE GETTING THIS PATCH!![/u][/b]. 8,260 downloads Uploaded: mate will push them a bit (this is to [*] prevent people blocking spawn doors as heavies) [*] Added voicecomms spam protection [*] Added support for mp_autoteambalance (on by default) [*] Added dys_voicecomm_globals_silent convar, so you can disable the [*] udio on global voice comms (eg.

'I don 't think so sister! ') [*] Added dys_iff convar, to disable IFF drawing (eg. Models only) [*] Added server name to HTML/XML stats output [*] Fixed names with a '.

' being shortened in stats [*] Fixed spawn timer increase if spawn is captured [*] Fixed stealth appearing white on older video cards [*] Fixed stealth vmt exploit [*] Lowered Spider Grenade timer from 7 to 4 seconds. 8,173 downloads Uploaded: The mod adds extreme detail to most textures and more bump-maps.

Note that Fake Factory retextures are also used. The mod also adds HDR lighting and replaces a lot of the skins with more detailed and more accurate textures.

Also the game play has been more balanced. The weapon fire power has been increased and the enemies have been weekend to a more realistic level (3-4 shots to kill like real life). For Matrix Slow-Mo in game open up the console and type: Exec Bullettime.cfg -Then all you have to do is hit B to go MATRIX. Feel free to do whatever you want to the files in this mod.

8,091 downloads Uploaded: file in the [b]SourceMods[/b] directory. [b]New features included:-[/b] Pilotable AntLion Guard Pilotable Gunship Vehicle APC Better 3rd person view Now you can make battles with other NPCs of the same type, such as Strider vs. In-game you can see the binded keys to spawn and control the vehicles. If English people want to contribute with this mod, they can post in [url='forum[/url] at HL2Spain, specially made for them to comment bugs or what new improvements they want to see in the future versions, or they can mail him: [b]stridermod [at] thequartz [dot] com[/b] Enjoy! 7,917 downloads Uploaded: does not use any of them (except jump for some reason). Therefore when you play HL2, the model will not move at all even though all the animations exist.

The HEVSUIT is from HL2 retail. This is why the back is not finished, since you were never intended to see it. You may distribute this model with any mod as long as credit is given. If you are working on a mod and wish to use this model I can provide information on the activities and poses supported. Just send mail to the address below.

You can also load it up in HLMV to check out the animations and poses.

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